The camera shivers! I’ve finally managed to get the zombie hand working fully. It waits for you, attacks where you approached it, and takes damage during that vulnerable stage, reacts to that damage, and dies by withering back into the grave. Also, I’ve managed to get the camera to shake when damage is dealt orContinue reading “Monday #8”
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Monday #7??
Oh wow! I got something done this week! Finally got to a point of texturing, rigging, and animating at least an idle pose for my zombie grave enemy. Think of it as a Piranha Plant from Mario, but it doesn’t shoot, it whacks you! I’m toying with the idea of having it spawn the ghostContinue reading “Monday #7??”
Monday #6
Oh no! I’ve not touched it! This week was just too much of life going on. But hey! At least I got my Monday post out… Where’s my Garfield comic?
Monday #5
I did a thing! Once I’ve made a game, who buys it? Fans? Where do I get these fans? Social Media of course! But oh wow what a mission to update each and every single one! No thanks! I ended up signing up for this little website called Buffer that I learned about from aContinue reading “Monday #5”
Monday #4
NNEEEEEEOWM!!! See that? Another week went by and I was just too busy. I did have time for this though:
Monday #3
Well… that week flew by! The time I had to work on the game was rigging of the zombie hand. So not much to show, unless you like seeing Maya’s bones. Look, it waves!
Monday #2
Textured! I found some time during this last week to get to the UV and texturing of this little spawn point. This is a render from Substance Painter so I still need to put it in game. But for now I’ve started rigging the arm. The plan is that this grave(s) will spawn a ghostContinue reading “Monday #2”
Hey look, I can tweet now! Tweets by PostmanGames
Monday #1
I’ve decided on Mondays. BOO Mondays! Been a little busy with actual work so development has slowed down. BUT in between waiting for… whatever… I’ve got two things to complete; the gravestone that spawns the ghosts, and a zombie hand that extends from the floor. Consider it my Piranha Plant for the level. From theContinue reading “Monday #1”
Plans
Progress! Things are starting to pick up. Maybe it’s real, maybe it’s in my head, either way I find it motivating. My game has almost a full structure, my dot com is busy finding its feet, I’ve found some great fonts to use for both the game and the website, and I’ve written a scriptContinue reading “Plans”
